AI Insights · Timothy · April 2025
Top Trivia Games Performance on Unified Platform in Kenya Q1 2025
Explore the Q1 2025 performance of top trivia games in Kenya, with insights on downloads, revenue, and active users from Sensor Tower.
In the first quarter of 2025, the trivia game market in Kenya saw notable performances from several top apps, according to data from Sensor Tower. Here's a closer look at the trends in downloads, revenue, and active users for the leading trivia games.
Clever - Brain Training Games by DPM APPS LP experienced a steady increase in weekly revenue, peaking at approximately $254 by mid-March. Downloads fluctuated, with a significant spike reaching 689 in the week of March 10. The app's active users also saw a rise, peaking at 1.3K during the same period.
Elevate - Brain Training Games, developed by Elevate, Inc., showed a varied revenue trend, reaching a high of $300 in early January. Downloads remained relatively stable, with slight fluctuations, while active users decreased from 761 to 488 over the quarter.
Kahoot! Play & Create Quizzes from Kahoot ASA saw a boost in downloads, peaking at 677 in early March. Revenue trends were modest, with the highest weekly revenue of $121 at the end of March. Active users consistently remained above 1K, reaching a peak of 1.5K in early March.
Peak - Brain Training by Synaptic Labs had minimal activity with downloads and active users remaining very low throughout the quarter. Revenue also saw a low peak, with a maximum of $58 early in January.
Millionaire Trivia: TV Game by Uken Inc. showed a gradual increase in revenue, culminating at $60 by the end of March. Downloads saw an uptick mid-quarter, reaching 187, while active users rose to 315 in the same timeframe.
For more detailed insights and data, visit Sensor Tower's platform.